#pragma once

#include <QTabBar>

#include "Extras/Export/export.h"
#include "QtWidgets/QWidget/qwidget_macro.h"
#include "core/NodeWidget/nodewidget.h"
#include "napi.h"

class DLL_EXPORT NTabBar : public QTabBar, public NodeWidget {
  Q_OBJECT
  NODEWIDGET_IMPLEMENTATIONS(QTabBar)
 public:
  using QTabBar::QTabBar;  // inherit all constructors of QTabBar

  void connectSignalsToEventEmitter() {
    QWIDGET_SIGNALS
    // Qt Connects: Implement all signal connects here
    QObject::connect(this, &QTabBar::currentChanged, [=](int index) {
      Napi::Env env = this->emitOnNode.Env();
      Napi::HandleScope scope(env);
      this->emitOnNode.Call({Napi::String::New(env, "currentChanged"),
                             Napi::Number::New(env, index)});
    });
    QObject::connect(this, &QTabBar::tabBarClicked, [=](int index) {
      Napi::Env env = this->emitOnNode.Env();
      Napi::HandleScope scope(env);
      this->emitOnNode.Call({Napi::String::New(env, "tabBarClicked"),
                             Napi::Number::New(env, index)});
    });
    QObject::connect(this, &QTabBar::tabBarDoubleClicked, [=](int index) {
      Napi::Env env = this->emitOnNode.Env();
      Napi::HandleScope scope(env);
      this->emitOnNode.Call({Napi::String::New(env, "tabBarDoubleClicked"),
                             Napi::Number::New(env, index)});
    });

    QObject::connect(this, &QTabBar::tabCloseRequested, [=](int index) {
      Napi::Env env = this->emitOnNode.Env();
      Napi::HandleScope scope(env);
      this->emitOnNode.Call({Napi::String::New(env, "tabCloseRequested"),
                             Napi::Number::New(env, index)});
    });
    QObject::connect(this, &QTabBar::tabMoved, [=](int from, int to) {
      Napi::Env env = this->emitOnNode.Env();
      Napi::HandleScope scope(env);
      this->emitOnNode.Call({Napi::String::New(env, "tabMoved"),
                             Napi::Number::New(env, from),
                             Napi::Number::New(env, to)});
    });
  }
};
