export enum BrushStyle {
    NoBrush = 0,
    SolidPattern = 1,
    Dense1Pattern = 2,
    Dense2Pattern = 3,
    Dense3Pattern = 4,
    Dense4Pattern = 5,
    Dense5Pattern = 6,
    Dense6Pattern = 7,
    Dense7Pattern = 8,
    HorPattern = 9,
    VerPattern = 10,
    CrossPattern = 11,
    BDiagPattern = 12,
    FDiagPattern = 13,
    DiagCrossPattern = 14,
    LinearGradientPattern = 15,
    ConicalGradientPattern = 17,
    RadialGradientPattern = 16,
    TexturePattern = 24,
}
