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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 | /* SPDX-License-Identifier: GPL-2.0 */ #ifndef _LINUX_WAIT_BIT_H #define _LINUX_WAIT_BIT_H /* * Linux wait-bit related types and methods: */ #include <linux/wait.h> struct wait_bit_key { unsigned long *flags; int bit_nr; unsigned long timeout; }; struct wait_bit_queue_entry { struct wait_bit_key key; struct wait_queue_entry wq_entry; }; #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \ { .flags = word, .bit_nr = bit, } typedef int wait_bit_action_f(struct wait_bit_key *key, int mode); void __wake_up_bit(struct wait_queue_head *wq_head, unsigned long *word, int bit); int __wait_on_bit(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode); int __wait_on_bit_lock(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode); void wake_up_bit(unsigned long *word, int bit); int out_of_line_wait_on_bit(unsigned long *word, int, wait_bit_action_f *action, unsigned int mode); int out_of_line_wait_on_bit_timeout(unsigned long *word, int, wait_bit_action_f *action, unsigned int mode, unsigned long timeout); int out_of_line_wait_on_bit_lock(unsigned long *word, int, wait_bit_action_f *action, unsigned int mode); struct wait_queue_head *bit_waitqueue(unsigned long *word, int bit); extern void __init wait_bit_init(void); int wake_bit_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key); #define DEFINE_WAIT_BIT(name, word, bit) \ struct wait_bit_queue_entry name = { \ .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \ .wq_entry = { \ .private = current, \ .func = wake_bit_function, \ .entry = \ LIST_HEAD_INIT((name).wq_entry.entry), \ }, \ } extern int bit_wait(struct wait_bit_key *key, int mode); extern int bit_wait_io(struct wait_bit_key *key, int mode); extern int bit_wait_timeout(struct wait_bit_key *key, int mode); /** * wait_on_bit - wait for a bit to be cleared * @word: the address containing the bit being waited on * @bit: the bit at that address being waited on * @mode: the task state to sleep in * * Wait for the given bit in an unsigned long or bitmap (see DECLARE_BITMAP()) * to be cleared. The clearing of the bit must be signalled with * wake_up_bit(), often as clear_and_wake_up_bit(). * * The process will wait on a waitqueue selected by hash from a shared * pool. It will only be woken on a wake_up for the target bit, even * if other processes on the same queue are waiting for other bits. * * Returned value will be zero if the bit was cleared in which case the * call has ACQUIRE semantics, or %-EINTR if the process received a * signal and the mode permitted wake up on that signal. */ static inline int wait_on_bit(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_bit_acquire(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, bit_wait, mode); } /** * wait_on_bit_io - wait for a bit to be cleared * @word: the address containing the bit being waited on * @bit: the bit at that address being waited on * @mode: the task state to sleep in * * Wait for the given bit in an unsigned long or bitmap (see DECLARE_BITMAP()) * to be cleared. The clearing of the bit must be signalled with * wake_up_bit(), often as clear_and_wake_up_bit(). * * This is similar to wait_on_bit(), but calls io_schedule() instead of * schedule() for the actual waiting. * * Returned value will be zero if the bit was cleared in which case the * call has ACQUIRE semantics, or %-EINTR if the process received a * signal and the mode permitted wake up on that signal. */ static inline int wait_on_bit_io(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_bit_acquire(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, bit_wait_io, mode); } /** * wait_on_bit_timeout - wait for a bit to be cleared or a timeout to elapse * @word: the address containing the bit being waited on * @bit: the bit at that address being waited on * @mode: the task state to sleep in * @timeout: timeout, in jiffies * * Wait for the given bit in an unsigned long or bitmap (see * DECLARE_BITMAP()) to be cleared, or for a timeout to expire. The * clearing of the bit must be signalled with wake_up_bit(), often as * clear_and_wake_up_bit(). * * This is similar to wait_on_bit(), except it also takes a timeout * parameter. * * Returned value will be zero if the bit was cleared in which case the * call has ACQUIRE semantics, or %-EINTR if the process received a * signal and the mode permitted wake up on that signal, or %-EAGAIN if the * timeout elapsed. */ static inline int wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode, unsigned long timeout) { might_sleep(); if (!test_bit_acquire(bit, word)) return 0; return out_of_line_wait_on_bit_timeout(word, bit, bit_wait_timeout, mode, timeout); } /** * wait_on_bit_action - wait for a bit to be cleared * @word: the address containing the bit waited on * @bit: the bit at that address being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * Wait for the given bit in an unsigned long or bitmap (see DECLARE_BITMAP()) * to be cleared. The clearing of the bit must be signalled with * wake_up_bit(), often as clear_and_wake_up_bit(). * * This is similar to wait_on_bit(), but calls @action() instead of * schedule() for the actual waiting. * * Returned value will be zero if the bit was cleared in which case the * call has ACQUIRE semantics, or the error code returned by @action if * that call returned non-zero. */ static inline int wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action, unsigned mode) { might_sleep(); if (!test_bit_acquire(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, action, mode); } /** * wait_on_bit_lock - wait for a bit to be cleared, then set it * @word: the address containing the bit being waited on * @bit: the bit of the word being waited on and set * @mode: the task state to sleep in * * Wait for the given bit in an unsigned long or bitmap (see * DECLARE_BITMAP()) to be cleared. The clearing of the bit must be * signalled with wake_up_bit(), often as clear_and_wake_up_bit(). As * soon as it is clear, atomically set it and return. * * This is similar to wait_on_bit(), but sets the bit before returning. * * Returned value will be zero if the bit was successfully set in which * case the call has the same memory sequencing semantics as * test_and_clear_bit(), or %-EINTR if the process received a signal and * the mode permitted wake up on that signal. */ static inline int wait_on_bit_lock(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode); } /** * wait_on_bit_lock_io - wait for a bit to be cleared, then set it * @word: the address containing the bit being waited on * @bit: the bit of the word being waited on and set * @mode: the task state to sleep in * * Wait for the given bit in an unsigned long or bitmap (see * DECLARE_BITMAP()) to be cleared. The clearing of the bit must be * signalled with wake_up_bit(), often as clear_and_wake_up_bit(). As * soon as it is clear, atomically set it and return. * * This is similar to wait_on_bit_lock(), but calls io_schedule() instead * of schedule(). * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode); } /** * wait_on_bit_lock_action - wait for a bit to be cleared, then set it * @word: the address containing the bit being waited on * @bit: the bit of the word being waited on and set * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * This is similar to wait_on_bit_lock(), but calls @action() instead of * schedule() for the actual waiting. * * Returned value will be zero if the bit was successfully set in which * case the call has the same memory sequencing semantics as * test_and_clear_bit(), or the error code returned by @action if that * call returned non-zero. */ static inline int wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, action, mode); } extern void init_wait_var_entry(struct wait_bit_queue_entry *wbq_entry, void *var, int flags); extern void wake_up_var(void *var); extern wait_queue_head_t *__var_waitqueue(void *p); #define ___wait_var_event(var, condition, state, exclusive, ret, cmd) \ ({ \ __label__ __out; \ struct wait_queue_head *__wq_head = __var_waitqueue(var); \ struct wait_bit_queue_entry __wbq_entry; \ long __ret = ret; /* explicit shadow */ \ \ init_wait_var_entry(&__wbq_entry, var, \ exclusive ? WQ_FLAG_EXCLUSIVE : 0); \ for (;;) { \ long __int = prepare_to_wait_event(__wq_head, \ &__wbq_entry.wq_entry, \ state); \ if (condition) \ break; \ \ if (___wait_is_interruptible(state) && __int) { \ __ret = __int; \ goto __out; \ } \ \ cmd; \ } \ finish_wait(__wq_head, &__wbq_entry.wq_entry); \ __out: __ret; \ }) #define __wait_var_event(var, condition) \ ___wait_var_event(var, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ schedule()) #define __wait_var_event_io(var, condition) \ ___wait_var_event(var, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ io_schedule()) /** * wait_var_event - wait for a variable to be updated and notified * @var: the address of variable being waited on * @condition: the condition to wait for * * Wait for a @condition to be true, only re-checking when a wake up is * received for the given @var (an arbitrary kernel address which need * not be directly related to the given condition, but usually is). * * The process will wait on a waitqueue selected by hash from a shared * pool. It will only be woken on a wake_up for the given address. * * The condition should normally use smp_load_acquire() or a similarly * ordered access to ensure that any changes to memory made before the * condition became true will be visible after the wait completes. */ #define wait_var_event(var, condition) \ do { \ might_sleep(); \ if (condition) \ break; \ __wait_var_event(var, condition); \ } while (0) /** * wait_var_event_io - wait for a variable to be updated and notified * @var: the address of variable being waited on * @condition: the condition to wait for * * Wait for an IO related @condition to be true, only re-checking when a * wake up is received for the given @var (an arbitrary kernel address * which need not be directly related to the given condition, but * usually is). * * The process will wait on a waitqueue selected by hash from a shared * pool. It will only be woken on a wake_up for the given address. * * This is similar to wait_var_event(), but calls io_schedule() instead * of schedule(). * * The condition should normally use smp_load_acquire() or a similarly * ordered access to ensure that any changes to memory made before the * condition became true will be visible after the wait completes. */ #define wait_var_event_io(var, condition) \ do { \ might_sleep(); \ if (condition) \ break; \ __wait_var_event_io(var, condition); \ } while (0) #define __wait_var_event_killable(var, condition) \ ___wait_var_event(var, condition, TASK_KILLABLE, 0, 0, \ schedule()) /** * wait_var_event_killable - wait for a variable to be updated and notified * @var: the address of variable being waited on * @condition: the condition to wait for * * Wait for a @condition to be true or a fatal signal to be received, * only re-checking the condition when a wake up is received for the given * @var (an arbitrary kernel address which need not be directly related * to the given condition, but usually is). * * This is similar to wait_var_event() but returns a value which is * 0 if the condition became true, or %-ERESTARTSYS if a fatal signal * was received. * * The condition should normally use smp_load_acquire() or a similarly * ordered access to ensure that any changes to memory made before the * condition became true will be visible after the wait completes. */ #define wait_var_event_killable(var, condition) \ ({ \ int __ret = 0; \ might_sleep(); \ if (!(condition)) \ __ret = __wait_var_event_killable(var, condition); \ __ret; \ }) #define __wait_var_event_timeout(var, condition, timeout) \ ___wait_var_event(var, ___wait_cond_timeout(condition), \ TASK_UNINTERRUPTIBLE, 0, timeout, \ __ret = schedule_timeout(__ret)) /** * wait_var_event_timeout - wait for a variable to be updated or a timeout to expire * @var: the address of variable being waited on * @condition: the condition to wait for * @timeout: maximum time to wait in jiffies * * Wait for a @condition to be true or a timeout to expire, only * re-checking the condition when a wake up is received for the given * @var (an arbitrary kernel address which need not be directly related * to the given condition, but usually is). * * This is similar to wait_var_event() but returns a value which is 0 if * the timeout expired and the condition was still false, or the * remaining time left in the timeout (but at least 1) if the condition * was found to be true. * * The condition should normally use smp_load_acquire() or a similarly * ordered access to ensure that any changes to memory made before the * condition became true will be visible after the wait completes. */ #define wait_var_event_timeout(var, condition, timeout) \ ({ \ long __ret = timeout; \ might_sleep(); \ if (!___wait_cond_timeout(condition)) \ __ret = __wait_var_event_timeout(var, condition, timeout); \ __ret; \ }) #define __wait_var_event_interruptible(var, condition) \ ___wait_var_event(var, condition, TASK_INTERRUPTIBLE, 0, 0, \ schedule()) /** * wait_var_event_killable - wait for a variable to be updated and notified * @var: the address of variable being waited on * @condition: the condition to wait for * * Wait for a @condition to be true or a signal to be received, only * re-checking the condition when a wake up is received for the given * @var (an arbitrary kernel address which need not be directly related * to the given condition, but usually is). * * This is similar to wait_var_event() but returns a value which is 0 if * the condition became true, or %-ERESTARTSYS if a signal was received. * * The condition should normally use smp_load_acquire() or a similarly * ordered access to ensure that any changes to memory made before the * condition became true will be visible after the wait completes. */ #define wait_var_event_interruptible(var, condition) \ ({ \ int __ret = 0; \ might_sleep(); \ if (!(condition)) \ __ret = __wait_var_event_interruptible(var, condition); \ __ret; \ }) /** * wait_var_event_any_lock - wait for a variable to be updated under a lock * @var: the address of the variable being waited on * @condition: condition to wait for * @lock: the object that is locked to protect updates to the variable * @type: prefix on lock and unlock operations * @state: waiting state, %TASK_UNINTERRUPTIBLE etc. * * Wait for a condition which can only be reliably tested while holding * a lock. The variables assessed in the condition will normal be updated * under the same lock, and the wake up should be signalled with * wake_up_var_locked() under the same lock. * * This is similar to wait_var_event(), but assumes a lock is held * while calling this function and while updating the variable. * * This must be called while the given lock is held and the lock will be * dropped when schedule() is called to wait for a wake up, and will be * reclaimed before testing the condition again. The functions used to * unlock and lock the object are constructed by appending _unlock and _lock * to @type. * * Return %-ERESTARTSYS if a signal arrives which is allowed to interrupt * the wait according to @state. */ #define wait_var_event_any_lock(var, condition, lock, type, state) \ ({ \ int __ret = 0; \ if (!(condition)) \ __ret = ___wait_var_event(var, condition, state, 0, 0, \ type ## _unlock(lock); \ schedule(); \ type ## _lock(lock)); \ __ret; \ }) /** * wait_var_event_spinlock - wait for a variable to be updated under a spinlock * @var: the address of the variable being waited on * @condition: condition to wait for * @lock: the spinlock which protects updates to the variable * * Wait for a condition which can only be reliably tested while holding * a spinlock. The variables assessed in the condition will normal be updated * under the same spinlock, and the wake up should be signalled with * wake_up_var_locked() under the same spinlock. * * This is similar to wait_var_event(), but assumes a spinlock is held * while calling this function and while updating the variable. * * This must be called while the given lock is held and the lock will be * dropped when schedule() is called to wait for a wake up, and will be * reclaimed before testing the condition again. */ #define wait_var_event_spinlock(var, condition, lock) \ wait_var_event_any_lock(var, condition, lock, spin, TASK_UNINTERRUPTIBLE) /** * wait_var_event_mutex - wait for a variable to be updated under a mutex * @var: the address of the variable being waited on * @condition: condition to wait for * @mutex: the mutex which protects updates to the variable * * Wait for a condition which can only be reliably tested while holding * a mutex. The variables assessed in the condition will normal be * updated under the same mutex, and the wake up should be signalled * with wake_up_var_locked() under the same mutex. * * This is similar to wait_var_event(), but assumes a mutex is held * while calling this function and while updating the variable. * * This must be called while the given mutex is held and the mutex will be * dropped when schedule() is called to wait for a wake up, and will be * reclaimed before testing the condition again. */ #define wait_var_event_mutex(var, condition, lock) \ wait_var_event_any_lock(var, condition, lock, mutex, TASK_UNINTERRUPTIBLE) /** * wake_up_var_protected - wake up waiters for a variable asserting that it is safe * @var: the address of the variable being waited on * @cond: the condition which afirms this is safe * * When waking waiters which use wait_var_event_any_lock() the waker must be * holding the reelvant lock to avoid races. This version of wake_up_var() * asserts that the relevant lock is held and so no barrier is needed. * The @cond is only tested when CONFIG_LOCKDEP is enabled. */ #define wake_up_var_protected(var, cond) \ do { \ lockdep_assert(cond); \ wake_up_var(var); \ } while (0) /** * wake_up_var_locked - wake up waiters for a variable while holding a spinlock or mutex * @var: the address of the variable being waited on * @lock: The spinlock or mutex what protects the variable * * Send a wake up for the given variable which should be waited for with * wait_var_event_spinlock() or wait_var_event_mutex(). Unlike wake_up_var(), * no extra barriers are needed as the locking provides sufficient sequencing. */ #define wake_up_var_locked(var, lock) \ wake_up_var_protected(var, lockdep_is_held(lock)) /** * clear_and_wake_up_bit - clear a bit and wake up anyone waiting on that bit * @bit: the bit of the word being waited on * @word: the address containing the bit being waited on * * The designated bit is cleared and any tasks waiting in wait_on_bit() * or similar will be woken. This call has RELEASE semantics so that * any changes to memory made before this call are guaranteed to be visible * after the corresponding wait_on_bit() completes. */ static inline void clear_and_wake_up_bit(int bit, unsigned long *word) { clear_bit_unlock(bit, word); /* See wake_up_bit() for which memory barrier you need to use. */ smp_mb__after_atomic(); wake_up_bit(word, bit); } /** * test_and_clear_wake_up_bit - clear a bit if it was set: wake up anyone waiting on that bit * @bit: the bit of the word being waited on * @word: the address of memory containing that bit * * If the bit is set and can be atomically cleared, any tasks waiting in * wait_on_bit() or similar will be woken. This call has the same * complete ordering semantics as test_and_clear_bit(). Any changes to * memory made before this call are guaranteed to be visible after the * corresponding wait_on_bit() completes. * * Returns %true if the bit was successfully set and the wake up was sent. */ static inline bool test_and_clear_wake_up_bit(int bit, unsigned long *word) { if (!test_and_clear_bit(bit, word)) return false; /* no extra barrier required */ wake_up_bit(word, bit); return true; } /** * atomic_dec_and_wake_up - decrement an atomic_t and if zero, wake up waiters * @var: the variable to dec and test * * Decrements the atomic variable and if it reaches zero, send a wake_up to any * processes waiting on the variable. * * This function has the same complete ordering semantics as atomic_dec_and_test. * * Returns %true is the variable reaches zero and the wake up was sent. */ static inline bool atomic_dec_and_wake_up(atomic_t *var) { if (!atomic_dec_and_test(var)) return false; /* No extra barrier required */ wake_up_var(var); return true; } /** * store_release_wake_up - update a variable and send a wake_up * @var: the address of the variable to be updated and woken * @val: the value to store in the variable. * * Store the given value in the variable send a wake up to any tasks * waiting on the variable. All necessary barriers are included to ensure * the task calling wait_var_event() sees the new value and all values * written to memory before this call. */ #define store_release_wake_up(var, val) \ do { \ smp_store_release(var, val); \ smp_mb(); \ wake_up_var(var); \ } while (0) #endif /* _LINUX_WAIT_BIT_H */ |