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Hello!! I'm CloudCodingSpace

A low level dev enjoyer • C/C++ Developer • Vulkan/Graphics Enthusiast • Engine Programmer

Currently building MeltedForge — a custom game engine written in C using Vulkan.

A coder who codes for fun


Main Project

MeltedForge

A hobby game engine written in C using the Vulkan API, aiming to eventually ship real games.

This is currently my largest and most time-invested project.

🔗 https://github.com/CloudCodingSpace/MeltedForge


Other Projects

RayTracer

Basic Monte-Carlo path tracer written in C++.

🔗 https://github.com/CloudCodingSpace/RayTracer

Slog

A small lightweight logger written in pure C with no external dependencies.

🔗 https://github.com/CloudCodingSpace/slog

Happy Birthday

A small compute shader based on Vulkan 1.0 which renders a Cake using only maths and raymarching in glsl

🔗 https://github.com/CloudCodingSpace/HappyBirthday


Tech Stack

Languages

C C++ GLSL Python Java

Primarily working with C & C++.

Favorite language: C.


🎮 Graphics APIs

OpenGL Vulkan


Tools

Git GitHub VSCode RenderDoc


GitHub Stats


Contribution Graph

CloudCodingSpace github activity graph


Interests

  • Game engine programming
  • Graphics rendering
  • Low-level systems programming
  • Game development from scratch
  • Anime
  • Gaming

Motto

Be better than I was yesterday!

About

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