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No RPC method to switch the active build platform (PC <-> Android, etc.)
enhancementNew feature or requestNew feature or requestpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfaceStatus: Open.#167 In ForkHorizon/NexusUnity;[MEDIUM] tool usage stats expose raw exception messages across clients
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: json-rpcRaw JSON-RPC methods, schemas, or dispatch surfaceRaw JSON-RPC methods, schemas, or dispatch surfacetype: securitySecurity vulnerability or unsafe trust boundarySecurity vulnerability or unsafe trust boundaryStatus: Open.#142 In ForkHorizon/NexusUnity;[LOW] UI verification leaves the Nexus Unity Test window open
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: lowCleanup, minor defect, or low-risk polishCleanup, minor defect, or low-risk polishsurface: diagnosticsDiagnostics, verification, log capture, and troubleshooting workflowsDiagnostics, verification, log capture, and troubleshooting workflowssurface: uiEditor UI Toolkit automation and window workflowsEditor UI Toolkit automation and window workflowstype: unity-antipatternUnity Editor lifecycle, Undo, selection, or API usage antipatternUnity Editor lifecycle, Undo, selection, or API usage antipatternStatus: Open.#137 In ForkHorizon/NexusUnity;[MEDIUM] verification delayCall can mutate the editor after the window is closed
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: diagnosticsDiagnostics, verification, log capture, and troubleshooting workflowsDiagnostics, verification, log capture, and troubleshooting workflowssurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: unity-antipatternUnity Editor lifecycle, Undo, selection, or API usage antipatternUnity Editor lifecycle, Undo, selection, or API usage antipatternStatus: Open.#136 In ForkHorizon/NexusUnity;[MEDIUM] create_hierarchy is not one atomic Undo operation and property writes bypass Undo
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: json-rpcRaw JSON-RPC methods, schemas, or dispatch surfaceRaw JSON-RPC methods, schemas, or dispatch surfacesurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: unity-antipatternUnity Editor lifecycle, Undo, selection, or API usage antipatternUnity Editor lifecycle, Undo, selection, or API usage antipatternStatus: Open.#134 In ForkHorizon/NexusUnity;[MEDIUM] GetPortOwner leaks Process handles on failed start diagnostics
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: networkingHTTP, WebSocket, listener, origin, or authentication surfaceHTTP, WebSocket, listener, origin, or authentication surfacesurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: resource-leakProcess, stream, handle, or lifecycle leak/hang riskProcess, stream, handle, or lifecycle leak/hang riskStatus: Open.#133 In ForkHorizon/NexusUnity;[MEDIUM] AppNapBypass process launches are not disposed
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: nativeNative OS integration and lifecycle interopNative OS integration and lifecycle interopsurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: resource-leakProcess, stream, handle, or lifecycle leak/hang riskProcess, stream, handle, or lifecycle leak/hang riskStatus: Open.#132 In ForkHorizon/NexusUnity;[MEDIUM] Python bridge keeps running after stdout BrokenPipeError
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: python-bridgePython MCP bridge or stdio TCP relay surfacePython MCP bridge or stdio TCP relay surfacetype: resource-leakProcess, stream, handle, or lifecycle leak/hang riskProcess, stream, handle, or lifecycle leak/hang riskStatus: Open.#131 In ForkHorizon/NexusUnity;[MEDIUM] MCP server cleanup does not dispose CancellationTokenSource or active WebSocket
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: networkingHTTP, WebSocket, listener, origin, or authentication surfaceHTTP, WebSocket, listener, origin, or authentication surfacesurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: resource-leakProcess, stream, handle, or lifecycle leak/hang riskProcess, stream, handle, or lifecycle leak/hang riskStatus: Open.#130 In ForkHorizon/NexusUnity;[MEDIUM] ScriptableObject default diff leaks temporary instance on serialization failure
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: scriptable-objectScriptableObject read, update, diff, and asset workflowsScriptableObject read, update, diff, and asset workflowssurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: resource-leakProcess, stream, handle, or lifecycle leak/hang riskProcess, stream, handle, or lifecycle leak/hang riskStatus: Open.#128 In ForkHorizon/NexusUnity;[MEDIUM] Unity console sync does linear duplicate scans on every log read
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: logsConsole log capture, log sync, and log read workflowsConsole log capture, log sync, and log read workflowssurface: unity-editorUnity Editor package, windows, menus, or C# server surfaceUnity Editor package, windows, menus, or C# server surfacetype: performanceSlow, unbounded, or inefficient work that can stall editor/client workflowsSlow, unbounded, or inefficient work that can stall editor/client workflowsStatus: Open.#127 In ForkHorizon/NexusUnity;[MEDIUM] UI hierarchy/query traversal has no depth or result cap
bugSomething isn't workingSomething isn't workingneeds-triageImported or reported issue awaiting owner reviewImported or reported issue awaiting owner reviewpriority: mediumImportant defect or workflow gap with workaroundImportant defect or workflow gap with workaroundsurface: json-rpcRaw JSON-RPC methods, schemas, or dispatch surfaceRaw JSON-RPC methods, schemas, or dispatch surfacesurface: uiEditor UI Toolkit automation and window workflowsEditor UI Toolkit automation and window workflowstype: performanceSlow, unbounded, or inefficient work that can stall editor/client workflowsSlow, unbounded, or inefficient work that can stall editor/client workflowsStatus: Open.#126 In ForkHorizon/NexusUnity;