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refactor: generalize layer set class and method names#7709

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theoryshaw wants to merge 4 commits intov0.8.0from
generalize_layer_set_class_and_method_names
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refactor: generalize layer set class and method names#7709
theoryshaw wants to merge 4 commits intov0.8.0from
generalize_layer_set_class_and_method_names

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refactor: generalize layer set class and method names
Rename wall/slab-specific identifiers to layer-direction-neutral equivalents:

  • DumbWallPlaner → Layer2Planer
  • DumbSlabPlaner → Layer3Planer
  • recalculate_walls() → recalculate_layer2_elements()
  • regenerate_slab() → regenerate_layer3_element()
  • wall_objs → axis2_objs (material/operator.py)

…er ordering

Three related bugs fixed in the slab material layer set workflow:

1. EditAssignedMaterial (operator.py): Applying a custom offset to one slab
   instance incorrectly regenerated geometry for ALL slabs sharing the same
   IfcMaterialLayerSet. Replaced regenerate_from_layer_set (sweeps all users)
   with per-element regenerate_from_occurence for AXIS3 slabs and targeted
   recalculate_walls for AXIS2 walls. Each element's IfcMaterialLayerSetUsage
   attributes are now updated individually before regeneration.

2. slice_layerset_mesh (loader.py): Loader.unit_scale is a class variable only
   set during full file import, so it was stale (= 1) during live geometry
   updates on foot-based IFC files. Layer bisect planes were being computed in
   IFC feet while the mesh was in Blender metres, placing all cuts completely
   outside the mesh. Fixed by computing unit_scale fresh from the IFC file on
   each call via ifcopenshell.util.unit.calculate_unit_scale.

3. OffsetFromReferenceLine stale / layer order reversed (slab.py, loader.py):
   A guard (and custom_offset is None) in change_thickness prevented writing
   the correct OffsetFromReferenceLine (position.z) to the usage when a custom
   offset was active. This left the value at 0.0 instead of the actual slab
   bottom (e.g. -1.0 IFC units for a TOP-reference slab), so the bisect
   starting point co was at the reference plane rather than the slab bottom,
   reversing layer assignments or missing layers entirely. Removed the guard —
   safe because each element has its own IfcMaterialLayerSetUsage instance.
   Reverted the AXIS3 bisect normal back to (0,0,1) (upward from co at slab
   bottom) which is correct once OffsetFromReferenceLine is properly set.
Three bugs fixed:

1. EditAssignedMaterial was sweeping all slabs that share a layer set
   when changing material properties, instead of updating only the
   selected element's assigned material.

2. slice_layerset_mesh (loader.py): layer bisect positions were scaled
   incorrectly due to a stale unit_scale and a reversed/missing
   DirectionSense guard. Now always recalculates unit_scale fresh and
   correctly applies sense_factor.

3. change_thickness (slab.py): extrusion depth was computed as
   `thickness / cos(obj.rotation_euler.x)`, which incorrectly scaled
   ObjectPlacement-rotated slabs (where the extrusion direction is
   local Z and no scaling is needed). The correct formula is
   `thickness / extrusion_vec.z`, which handles both ObjectPlacement
   rotation (extrusion_vec.z ≈ 1.0 → no scale) and ExtrudedDirection
   tilts (extrusion_vec.z < 1.0 → scale up) uniformly. The resulting
   slab was 1.414× too thick for 45°-rotated slabs, making both
   material layers appear fatter than specified.

   slice_layerset_mesh retains a depth_scale safety factor
   (extrusion_vec.z × ifc_depth / total_layer_thickness) as a
   robustness guard for IFC files from other authoring tools where
   extrusion depth may not match the sum of LayerThicknesses.
In slice_layerset_mesh (loader.py), detect when an AXIS3 slab's stored
extrusion.Depth is inconsistent with the sum of its LayerThicknesses
(i.e. depth_scale != 1.0). This was caused by old Bonsai code in
change_thickness that incorrectly scaled extrusion.Depth by
1/cos(obj.rotation_euler.x) for ObjectPlacement-rotated slabs, making
the mesh 1.414× too tall for 45°-rotated slabs.

Two-part fix applied on first import of affected files:
1. Scale mesh vertices in Z (from the mesh bottom) by 1/depth_scale so
   the local Z span equals total_perp_thickness × unit_scale, giving
   the correct physical slab geometry immediately.
2. Write the corrected extrusion.Depth = total_perp_thickness /
   extrusion_vec.z back to the IFC data so future imports load the
   correct geometry without requiring this correction.

Files saved after this fix will open correctly with depth_scale = 1.0
and no vertex adjustment needed.
Rename wall/slab-specific identifiers to layer-direction-neutral equivalents:

- DumbWallPlaner → Layer2Planer
- DumbSlabPlaner → Layer3Planer
- recalculate_walls() → recalculate_layer2_elements()
- regenerate_slab() → regenerate_layer3_element()
- wall_objs → axis2_objs (material/operator.py)
@theoryshaw theoryshaw marked this pull request as draft February 22, 2026 15:46
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theoryshaw commented Feb 22, 2026

Converting this to 'draft'. As I don't want this in BonsaiPR, unless architecturally approved.

@theoryshaw theoryshaw requested a review from Moult February 22, 2026 15:47
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